To add the CONNECT Player to your application, you need to:
Update the build.gradle
The illustrations below show how to modify the build.gradle to work with the CONNECT Player SDK for Android. For the list of dependencies, latest versions and build configuration, see CONNECT Player SDK 5 for Android Documentation.
In Project view, select app > build.gradle. In the android
block, ensure compileSdkVersion
is set to 31
and minSdkVersion
is set to 21
.
...
android {
compileSdkVersion 31 // Update this version as per the integration guide
defaultConfig {
minSdkVersion 21
...
}
...
}
...
GROOVY
Add the following lines to the android
block (if not already present):
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
GROOVY
Create a buildScript
block with a dependency set for the latest gradle plugin.
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.0.4'
}
}
GROOVY
In the dependencies
block, add the following implementations:
implementation fileTree(dir: 'libs', include: ['*.aar'])
implementation ("com.google.guava:guava:27.1-android") {
exclude group: 'com.google.code.findbugs', module: 'jsr305'
exclude group: 'org.checkerframework', module: 'checker-compat-qual'
exclude group: 'com.google.errorprone', module: 'error_prone_annotations'
exclude group: 'com.google.j2objc', module: 'j2objc-annotations'
exclude group: 'org.codehaus.mojo', module: 'animal-sniffer-annotations'
}
GROOVY
On completion, sync the build.gradle.
Next step: Edit the MainActivity file.